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neverengine

Welcome to the neverengine project page.
The neverengine is an isometric game engine.

Create semi-3d objects with sprite sheets and bounding boxes.

Kisten mit farbigen Umrandungen kollidieren und prallen hin und her.

Use the physics. Add custom collision actions.

A small grey box moves through an area full of other bigger boxes in multiple colors. It showcases that neverengine is able to accurately layer the objects.

Layer objects with tile-free layering.

Animate objects with the animate method.

A small grey box moves sideways through a cluster of multiple bigger colorful boxes. The bigger boxes are also moving.

Create your own game.

Visit the documentation: →
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